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C1 - Firmware - current version and changes.

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  • DorinDXN
    replied
    C1E_02386 is published

    Addressed an issue regarding [x] Less Noise for E rotator(s)
    if enabled in /config, it caused wrong movements and slider jumps and/or disappear.​

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  • DorinDXN
    replied
    MECHA FW bug alert!

    Please disable the "LESS NOISE.."
    if is enabled in /config for MECHA C1
    [x] Less Noise for E rotator(s)​

    it is disabled by default, if you didn't enable it, no action is needed.

    Working on a fix for the next FW update.​

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  • DorinDXN
    replied
    C1E_02382 is published

    Optimizations for C2 -> C1 preset compatibility​

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  • DorinDXN
    replied
    C1E_02373 is published

    Addressed an issue regarding the Slider wasn't initialized if "[x] Use cache for UI translation" was enabled in /config​

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  • DorinDXN
    replied
    C1E_02372 is published

    Addressed an issue regarding button [3] on NN IR Remote has shown the code IR 4 instead of IR 31 when executing the IR Test.​

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  • DorinDXN
    replied
    C1E_02371 is published

    Addressed an issue regarding up and down limits in partial panorama, when one of them was 0, MECHA ignored that limit.

    The IR Remote test will automatically enable the use of the NN IR Remote if is not enabled, without need to access /config anymore.​

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  • DorinDXN
    replied
    C1E_02370 is published

    Addressed an issue regarding the Slider in collapsed form got stuck.​

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  • DorinDXN
    replied
    C1E_02367 is published

    Addressed an issue regarding the Slider reflected the end position wrong as Level instead of Raised or Parked, if the preset was started in Raised or Parked.​

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  • DorinDXN
    replied
    C1E_02366 is published

    Addressed an issue regarding the Slider in collapsed form failed to rotate the motors.
    ​​

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  • DorinDXN
    replied
    C1E_02365 is published

    Addressed an issue regarding the corners in slider in some cases when old rotators E1 were used.​

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  • DorinDXN
    replied
    C1E_02364 is published

    Optimized the design of the slider for better visibility and responsiveness.
    In the combined button under the Slider, added [Corner 1] and [Corner 2] for SET the current position as corner or GO to corner.​
    Last edited by DorinDXN; September 25, 2022, 12:50 PM.

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  • DorinDXN
    replied
    C1E_02363 is published

    Added a "moving.." text to be shown when slider commands MECHA to move
    The slider will use the current settings for speed, micro-stepping and profile for motor commands.
    in RAW interface there added &sim parameter, if is passed in commands MECHA will not move the motors, instead only will simulate and return the values.
    the &pr &sp and &ms can have number or not, without number they will specify all the rotators in MECHA
    e.g. &ms1=32 will specify the micro-stepping for rotator 1 while &ms=32 will do for both rotators.​

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  • DorinDXN
    replied
    C1E_02362 is published

    Addressed an issue regarding the slider was not aware if the rotator type was changed during a session.​

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  • DorinDXN
    replied
    C1E_02361 is published

    Extended the crop factor list to include the medium format and point-and-shoot cameras, added also custom value in web UI.
    The pause which can be inserted in generated script can have now a number, which will represent the number of seconds after which, if no action is taken by user, MECHA will advance.
    e.g. 1 sec. pause before 1st row, 2 s. before 2nd, 3 s. before 3rd, 4 s. before Zenith and 5s. before Nadir.
    in [TxN] format
    SL,1p0x12,2p-45x12,3p45x12,4pZ,5pN
    if the script is in [p y] format, ":" needs to be used instead of "p",
    SL 1:p0 y0 30..330 2:p-45 y0 30..330 3:p45 y0 30..330 4:p90 y0 5:p-90 y0 RT​

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  • DorinDXN
    replied
    This is a huge update,
    if it looks intimidating, you can wait a bit for the documentations and videos to be produced,
    we're working around the clock to have them available ASAP


    C1E_02360 is published

    The Turn page in web UI is suspended, any calls to it will be re-directed to Row instead, a newer Turn page will be added later.

    A new Two-Axis slider is replacing the old one, the new Slider may not work on old phones or browsers. In such a case, please contact support for feedback and future solutions.
    The new Slider has also corner limits, which are by default (-180° yaw 90° pitch) and (180° yaw -90° pitch), respectively.
    The corners and current position can be set with rough, fine or 1 degree precision: [10], [5], [1]. The precision is controlled by a button at the top of the slider. The +/[-] button show the slider in either expanded or collapsed form.
    Setting and adjusting the corners will produce the script for the corresponding partial panorama determined by the corners, the corners means limit positions in the partial panorama, e.g. a [pitch 60, yaw -90] and [pitch -50, yaw 100] will mean these two positions and any in between will be included in the resulting panorama.
    Under the script area, there are now some new selection lists that control how the script is generated and affect the script as well. Please note that any manual edit in the script will be lost when the values in the lists are changed.
    The list includes:
    Script format [p y, TxN], pitch and yaw or Tilt x Numbers, [SL, SP, SR] start positions, [< ? >] rotation senses, [MDU, DMU..] row order, as well as Zenith and Nadir terminations, [Normal, ZigZag], [Sphere, Grid], [Portrait, Landscape], [OV: %] vertical overlap, [OH: %] horizontal overlap, and [FF, 1.5x, 1.6x, 2.0x, 2.7x] crop factors.
    Added [SET] [GO], [P], [L], and [R] buttons to tell MECHA in which position it currently is. This will became automatic in a future FW update. For now, e.g., you can adjust the position by either use the controller's buttons or slider to level position, then with first button as [SET] click on [L] to set MECHA as level, then you can use change [SET] to [GO] then click on[P] or [R] to change the positions to Parked or Raised.
    The script must match the position (this will be automatic in a next firmware).
    There are [1], [2], [3] buttons as well which can be either set with the current slider position or go to the set position
    Videos and documentations will follow soon.​

    Leave a comment:

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